Author Archives: digitalerr0r

Unity for Windows IV–Creating UI and saving the highscore

Hi and welcome back to the Unity for Windows tutorial series. In this part we will add a GUI to our game (or you can follow these steps to add it to your own game) and then display the current … Continue reading

Posted in Unity, Windows 8, Windows Phone | 1 Comment

Unity for Windows: III–Publishing your unity game to Windows Phone Store

In Part II we covered how you can publish your game to Windows Store, so it runs on Windows 8 driven devices. Today we are going to export our game to Windows Phone 8, and publish it to the Windows … Continue reading

Posted in Tutorial, Unity, Windows Phone | 10 Comments

Unity for Windows: II – Publishing Unity games to Windows Store

Windows 8 is a new OS with a Windows Store where you can distribute your apps to millions of users world wide, for both PC, laptops and tablets. You can sell your apps, use in-app purchases or/and use ads to … Continue reading

Posted in Tutorial, Unity, Windows 8 | 13 Comments

Unity for Windows: I – Getting started

Hi, and welcome to the first part of the Unity game programming for Windows tutorial series. This  first part will introduce you to Unity and help you create your first simple game. In part II and III we will export … Continue reading

Posted in Uncategorized | 38 Comments

Creating an app for both Windows 8 and Windows Phone 8

So you want to create an app for the Windows platform, targeting both WP8 and Win8? Well, let me walk you through one way of doing this. There are many other ways, so feel free to experiment yourself. Getting startedWe … Continue reading

Posted in Uncategorized | 1 Comment

Resources from my Windows 8 presentation @ NDC 2013

Thanks for attending my presentation at NDC 2013! To install and get MonoGame up and running: http://www.billreiss.com/monogame-for-windows-8-step-2-content/ Download the examples here:http://sdrv.ms/15Z4jgQ Check the tutorials section of this blog for content, source code and tutorials The making of Bad Piggies The … Continue reading

Posted in Uncategorized | 3 Comments

Game Starterkit for Windows 8 with leaderboard in Windows Azure

This Game Starter Kit for Windows 8 contains what you need to get started with game programming for Windows 8, including online high score in Windows Azure. The game kit is written in HTML and JavaScript. Download now – follow … Continue reading

Posted in Tutorial | 14 Comments

Using Windows Azure Mobile Services in your apps

Windows Azure Mobile Services makes it really easy (almost too easy) to implement services like online leaderboards, services/compute, databases, server side logic and so on that can be used in your apps! I would recommend everyone to take a look … Continue reading

Posted in Uncategorized | 2 Comments

The Making of Lumilight, a game for Windows 8

Lumilight is a very simple game created for Windows 8, with Online Leaderboards hosted in Windows Azure. Your main goal is to gather as much light as possible from fireflies within 60 seconds. The game is all about reacting quickly, … Continue reading

Posted in Uncategorized | 4 Comments

HTML5 Game Starter Kit for Windows 8

Want to create a game for Windows 8? And publish it to the new Windows Store? Many of the apps that are submitted to the Windows Store are failing certification because they didn’t know that a Privacy Policy was needed, … Continue reading

Posted in Game programming, Windows 8 | 15 Comments