Category Archives: Windows 10

How to develop augmented reality apps with Vuforia for Windows 10

I recently published an article on developing Augmented Reality apps using Vuforia on the Windows Developer blog and thought I’d share it with you. “Augmented Reality is a way to connect virtual objects with the real world, making it possible … Continue reading

Posted in Augmented Reality, Graphics, Unity, Vuforia, Windows 10 | 1 Comment

Practical DirectX 12 – #5: Getting started with the DirectX Math API (Win32 + UWP)

Welcome back to the DirectX 12 Programming series! DirectX 12 has been out for about a year now and is getting very mature. Developers around the world has started adapting to DX12, and porting their engines to it. Even Unity … Continue reading

Posted in DirectX12, UWP, Windows 10 | Leave a comment

GDC Europe 2015

At this years Game Developers Conference in Europe I had a presentation called “Using Cortana and Speech Synthesis to voice-activate your game worlds!”. The talk was about adding voice activated trigger zones around NPCs (or areas) with pre-programmed questions the … Continue reading

Posted in Cortana, GDC, Windows 10 | Leave a comment