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Category Archives: Tutorial
#GameDevLive–Episode 2: Creating a game from scratch!
Welcome to Episode 2 of #GameDevLive! The purpose of this series is the help you get started with game development and Unity 3D, while we develop a full game. In this episode, we will use trigger zones to add power … Continue reading
Posted in Game programming, GameDevLive, Tutorial, Unity
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#GameDevLive–Episode 1: Creating a game from scratch!
I decided to create a new video tutorial series for you guys, #GameDevLive! The purpose of this series is the help you get started with game development and Unity 3D, while we develop a full game. Episode 1 is all … Continue reading
Posted in Game programming, Tutorial, Unity
2 Comments
#GameDevLive – I will make a game live on Twitch!
On the 3rd of December I will do a live stream on the OmegaDish channel, where I will start developing a game. In the first episode we will create a prototype of the game from scratch using Unity 5, and … Continue reading
Posted in Game programming, Tutorial, Unity
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MVP Lander: Source code from my MVP Summit session
As an ex-MVP it was awesome to be back at MVP Summit as a speaker. In todays session I spent about 40 minutes on this little game where you control a lander using A and D for rotation, and W … Continue reading
Posted in Tutorial, Unity
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Unity 5 Shader Programming #3: Specular Light
Hi, and welcome to Tutorial 3 of my Unity 5 Shader Programming tutorial. Today we are going to implement an other lighting algorithm called Specular Light. This algorithm builds on the Ambient and Diffuse lighting tutorials, so if you haven’t … Continue reading
Posted in Shaders, Tutorial, Unity
3 Comments
Unity 5 Shader Programming #2: Diffuse Light
Hi, and welcome to Tutorial 2 of the Unity 5 Shader Programming series. Today we are going to work continue where we left on Tutorial 1. We will make the lighting equation a bit more interesting this time by adding … Continue reading
Posted in Shaders, Tutorial, Unity
11 Comments
Unity 5 Shader Programming #1: An introduction to shaders
So, you want to learn the magic that turns 3d models and textures to gold? This tutorial is the first part of a series where I will cover a lot of different shaders – much like my XNA shader tutorial … Continue reading
Posted in HLSL, Shaders, Tutorial, Unity
10 Comments