Category Archives: Tutorial

DirectX 12 Programming #1: A quickstart!

Windows 10 has just been released, and with it Microsoft’s latest iteration of DirectX – DirectX 12. I will go more in-depth on the DirectX 12 SDK later in this series, however for now, I would like to show you … Continue reading

Posted in DirectX12, Tutorial | 9 Comments

Microsoft Azure WebJobs in Truck Trials

In my latest game Truck Trials (read the Making of Guide) I’m running a special championship every weekend, named Weekend Champion Cup. To get this cup started I need to do some simple things in the database:1 – Friday at … Continue reading

Posted in Azure, Truck Trials, Tutorial | 1 Comment

Video Tutorial: Creating a Flappy Bird type game using Unity 4.6

Today I had a webinar named “Developing Games for Windows”, it’s one of my first recordings but I hope to create many more with better quality going forward. Anyways, I decided to share what I made in case any of … Continue reading

Posted in Tutorial, Unity, Windows 8, Windows Phone | 2 Comments

Developing Universal Apps for Windows 8 and Windows Phone 8 using Unity3d

1. IntroductionThe amount of quality apps and games on both Windows and Windows Phone is rapidly increasing, and the similarity between the platforms when it comes to development is marginal. Creating a Windows 8.1 app or game, and then porting … Continue reading

Posted in Tutorial, Windows 8, Windows Phone | 2 Comments

Arctic Unity Game Kits – Unity Game Templates for the absolute beginners

I have been hosting multiple Windows and Windows Phone App Jams / Game Jams here in Norway for first year students. They find it hard to use the existing templates and tweak it since the code is quite advanced, and … Continue reading

Posted in Tutorial, Unity | 5 Comments

Unity Game Starter Kit for Windows Store and Windows Phone Store games

I have created a simple game that you can download, play with and submit to the store – both to Windows Store and Windows Phone Store – reching millions of users world wide. It contains the basic functionality of a … Continue reading

Posted in Tutorial, Unity, Windows 8, Windows Phone | 11 Comments

Unity for Windows X–Finishing “SteamLands”, Part 5

Welcome to the final part of the “SteamLands” tutorial series, where we will complete the game! In this tutorial, we are going to modify minor stuff to the game, add some power ups and add another enemy. We are also … Continue reading

Posted in Tutorial, Unity | 1 Comment

Unity for Windows IX–Creating a more advanced game, Part 4

This tutorial will continue from the previous tutorial in this series. Today we are going to add explosions, level ups and a UI. Download the source and assets here. I. Creating explosions When a player dies, we want to make … Continue reading

Posted in Tutorial, Unity | 2 Comments

Unity for Windows VIII–Creating a more advanced game, Part 3

Continuing from Part 2 of the more advanced game tutorial, we will add enemies and the possibility to shoot them with our laser! You can download the project, source and game assets here. I. Adding the enemy GameObject The enemy … Continue reading

Posted in Tutorial, Unity | 2 Comments

Unity for Windows VII–Creating a more advanced game, Part 2

In this tutorial, we will continue on what we created in the previous tutorial. I. Making the camera follow the player The first thing we want to do is to make the camera follow the player. Find the Standard Assets … Continue reading

Posted in Tutorial, Unity | 2 Comments