Category Archives: Tutorial

Unity for Windows VI–Creating a more advanced game, Part 1

Welcome back to the Unity for Windows tutorial series. In this tutorial, we will work with the knowledge we got from the previous tutorials to create a game that is a bit more advanced than earlier. We are still working … Continue reading

Posted in Tutorial, Unity, Windows 8, Windows Phone | 7 Comments

Unity for Windows V–Connecting To The Cloud with Windows Azure Mobile Services

In the previous tutorial, we gave the game a simple user interface and created some logic to store the local high score. What if we could take this high score and store it in the cloud? So we could compete … Continue reading

Posted in Cloud, Game programming, Tutorial, Unity, Windows 8, Windows Azure, Windows Phone | 8 Comments

Unity for Windows: III–Publishing your unity game to Windows Phone Store

In Part II we covered how you can publish your game to Windows Store, so it runs on Windows 8 driven devices. Today we are going to export our game to Windows Phone 8, and publish it to the Windows … Continue reading

Posted in Tutorial, Unity, Windows Phone | 10 Comments

Unity for Windows: II – Publishing Unity games to Windows Store

Windows 8 is a new OS with a Windows Store where you can distribute your apps to millions of users world wide, for both PC, laptops and tablets. You can sell your apps, use in-app purchases or/and use ads to … Continue reading

Posted in Tutorial, Unity, Windows 8 | 13 Comments

Game Starterkit for Windows 8 with leaderboard in Windows Azure

This Game Starter Kit for Windows 8 contains what you need to get started with game programming for Windows 8, including online high score in Windows Azure. The game kit is written in HTML and JavaScript. Download now – follow … Continue reading

Posted in Tutorial | 14 Comments

HTML5 Game Development for Windows 8 #3: Finishing your first game

Welcome back to my HTML5 game programming series. In this part of the tutorial we are going to finish our first HTML5 game for Windows 8. Note: This tutorial was written on the plane to Las Vegas, will fix typos … Continue reading

Posted in Game programming, Tutorial, Windows 8 | 10 Comments

HTML5 Game Development for Windows 8 #2: Adding a player

Hi, and welcome back to the HTML5 game programming tutorial series. In this tutorial we will continue on the previous tutorial, so if you havent done so yet, now is the time! 🙂 Note: This was written on the plane … Continue reading

Posted in Game programming, Tutorial, Windows 8 | 5 Comments

HTML5 Game Development for Windows 8 #1: Getting started

Hi and welcome to the first part of the HTML5 Game Development for Windows 8 tutorial series. Note: This was written on the plane to Las Vegas in a tired condition. Will fix typos at a later stage. This tutorial … Continue reading

Posted in Game programming, Tutorial, Windows 8 | 12 Comments

The Making of Binary Man

This post is about how the Windows Phone game “Binary Man” was created. It will explain how I came up with the idea, how it was made, the levels, the enemies and so on, and also how it was ported … Continue reading

Posted in Tutorial, XNA | 4 Comments

Xbox 360 game with source: Escape

I just quickly ported the game Escape (created in this tutorial) to Xbox 360. The code is quite similar with two exceptions: – I had to handle the safe limit zone and various screen resolutions– I changed the controller from … Continue reading

Posted in Tutorial, Xbox360, XNA | 2 Comments