This section contains all the major games I have made. Use the context menu to select the game you wish to see.
TopicsBalder3D Binary Man Commodore 64 CUDA Demoscene DirectX DirectX11 DirectX12 Fractal Game Camp Game programming Gaming General Graphics Grill Simulator 360 Kinect Math Parallel Computing Shaders Silverlight Spill Technology Tutorial Uncategorized Unity Windows 8 Windows 10 Windows Phone XNA XNA Shader Tutorial
- RT @Dolittle: Our own @EinarI was one of Norway's most active on Github in 2019. Read more in the article from @kode24no (Norwegian) 5 days ago
- RT @PlayReentry: It's out! Reentry Early Access v0.4 allows you to enter the Lunar Module, undock it from the #Apollo CSM and land on the #… 4 months ago
- @henriksen @itgrrl My guess would be that this belongs on the Lunar Module, on the equipment used during the powere… twitter.com/i/web/status/1… 7 months ago
- Kicking off my #NDCOslo week with @VaughnVernon and the Event-Oriented DDD workshop. Looking forward to a full week… twitter.com/i/web/status/1… 7 months ago
- RT @RaaLabs_AS: Can Maritime standardization be driven through open source? We certanly think so with #ShipOS Thank you @CiscoNorway for le… 7 months ago
- @Wolfast805 @PlayReentry @NadaHyatt8 Haha :D Yeah, there are a lot of buttons to press! 7 months ago