This section contains all the major games I have made. Use the context menu to select the game you wish to see.
TopicsBalder3D Binary Man Commodore 64 CUDA Demoscene DirectX DirectX11 DirectX12 Fractal Game Camp Game programming Gaming General Graphics Grill Simulator 360 Kinect Math Parallel Computing Shaders Silverlight Spill Technology Tutorial Uncategorized Unity Windows 8 Windows 10 Windows Phone XNA XNA Shader Tutorial
- Learn how to realistically fly and operate the rockets of the 60’s that brought the first American into space, and… twitter.com/i/web/status/1… 3 weeks ago
- RT @eiminklive: We're soon live with 24+ coders doing live glsl shader coding jam at twitch.tv/psenough 1 month ago
- @pavsaund Where?? 1 month ago
- RT @PlayReentry: The new Apollo Mission Control module for #reentrygame will let you join a multiplayer session as a Mission Controller in… 1 month ago
- RT @PlayReentry: Wrote a brief update on the upcoming 0.8 patch for Reenty - An Orbital Simulator #nasa #space #flightsimulator #gamedev ht… 1 month ago
- RT @PlayReentry: "Okay, Houston...we've had a problem here" - A feature I'm working on is a multiplayer #missioncontrol mode with real-time… 2 months ago