Donate?
Topics
Balder3D Binary Man Commodore 64 CUDA Demoscene DirectX DirectX11 DirectX12 Fractal Game Camp Game programming Gaming General Graphics Grill Simulator 360 Kinect Math Parallel Computing Shaders Silverlight Spill Technology Tutorial Uncategorized Unity Windows 8 Windows 10 Windows Phone XNA XNA Shader Tutorialpetriw
- @kelsowsley Mine's similar 😂 https://t.co/iYB900n61k 3 months ago
- @kelsowsley :O 4 months ago
- This community made video is amazing and shows the major parts of the Apollo 11 mission, 51 years ago. Can't wait t… twitter.com/i/web/status/1… 6 months ago
- @gloom303 @LidlBitchard :O 7 months ago
- RT @DirectX12: DirectX is coming to the Windows Subsystem for Linux: devblogs.microsoft.com/directx/direct… 8 months ago
- NVIDIA Marbles RTX youtu.be/H0_NZDSqR3Y 8 months ago
Blogroll
Meta
Category Archives: Game programming
Project Apollo for the Reentry Space Simulator (UWP)
A quick update from the development of Project Apollo for Reentry. For those of you who are unfamiliar with my project, Reentry is a Windows 10 UWP app that lets you fly the Mercury, Gemini and soon the Apollo spacecraft’s … Continue reading
Posted in Game programming
1 Comment
Project Gemini coming soon to my space simulator ReEntry!
Just uploaded the first gameplay video from my space simulator ReEntry! This is still an early preview, but it showcases a lot of functionality. In the video, you will see the launch from the astronauts perspective. You need to flip … Continue reading
Posted in Game programming, Unity, UWP
1 Comment
Gameplay video: ReEntry–An Orbital Simulator
Lately I have been working on a space simulator names ReEntry. The game is focused around Orbital Mechanics, where you fly a rocket from a 3rd person perspective, perform orbital maneuvers to complete missions and so on. The game will … Continue reading
Posted in Game programming, Unity
1 Comment
#GameDevLive–Episode 2: Creating a game from scratch!
Welcome to Episode 2 of #GameDevLive! The purpose of this series is the help you get started with game development and Unity 3D, while we develop a full game. In this episode, we will use trigger zones to add power … Continue reading
Posted in Game programming, GameDevLive, Tutorial, Unity
Leave a comment
#GameDevLive–Episode 1: Creating a game from scratch!
I decided to create a new video tutorial series for you guys, #GameDevLive! The purpose of this series is the help you get started with game development and Unity 3D, while we develop a full game. Episode 1 is all … Continue reading
Posted in Game programming, Tutorial, Unity
2 Comments
#GameDevLive – I will make a game live on Twitch!
On the 3rd of December I will do a live stream on the OmegaDish channel, where I will start developing a game. In the first episode we will create a prototype of the game from scratch using Unity 5, and … Continue reading
Posted in Game programming, Tutorial, Unity
Leave a comment
Truck Trials Update: Daily Challenges, Top 50 Players, 1st Person View, Badges, Trick Boost, Stats and much more!
The latest version of Truck Trials has been published on both Windows Phone Store and Windows Store, with a lot of new neat updates for you to enjoy! This update brings a lot of news, features and functions. So, what’s … Continue reading
Posted in Game programming, Racing, Truck Trials, Windows 8, Windows Phone
Leave a comment
Trolls vs Vikings available for Windows 8.1
For the past few months I have been lending my helping hand to the game developers at “Megapop” to create a Windows 8.1 version of the game “Trolls vs Vikings”. It has been a really fun project to work on, … Continue reading
Posted in Game programming, Gaming, Windows 8
2 Comments
Free game for Windows 8: Now you are in … Orbit!
I created the last of 3 games for the DVLUP.com competition, another space game where you have to launch the Saturn V rocket (Apollo) to space, and orbit around the earth. I wrote the physics and math myself, ignoring the … Continue reading
Posted in Game programming, Unity
1 Comment
Luftwarf–a free game for Windows 8
Created another free game this weekend and it just got published. Just a test game still but fun to create! It’s called Luftwarf and takes you to the 2nd world war setting as a pilot. It’s and intense action game … Continue reading
Posted in Game programming, Unity
2 Comments