Gameplay video: ReEntry–An Orbital Simulator

Logo

Lately I have been working on a space simulator names ReEntry. The game is focused around Orbital Mechanics, where you fly a rocket from a 3rd person perspective, perform orbital maneuvers to complete missions and so on.

The game will focus on realistic programs like Project Mercury, Project Gemini, Project Apollo and the Space Shuttle.

The game also comes with a Virtual Cockpit mode for Mercury (others to be implemented as well if time permits, currently started on Gemini) where I have modelled the interior of a generic Mercury Capsule that can operate both the Redstone and the Atlas Launch Vehicles (see screenshots below). The switches, gauges and fuses has all been implemented, as well as navigational equipment, electrical components, and so on.

 

GAME PLAY VIDEO: Entire Redstone-Mercury 3 mission

 

SCREENSHOTS (WIP)

53
Mercury-Atlas lift off

72
The interior of a generic Mercury capsule

M2
Mercury capsule in orbit

64
Mercury-Redstone at the launchpad

This entry was posted in Game programming, Unity. Bookmark the permalink.

1 Response to Gameplay video: ReEntry–An Orbital Simulator

  1. Anders Grenhult says:

    Awesome! A virtual cockpit hints at future support for the HTC Vive and the Steam VR APIs?

Leave a Reply

Fill in your details below or click an icon to log in:

WordPress.com Logo

You are commenting using your WordPress.com account. Log Out /  Change )

Facebook photo

You are commenting using your Facebook account. Log Out /  Change )

Connecting to %s

This site uses Akismet to reduce spam. Learn how your comment data is processed.