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Category Archives: Demoscene
Content from the XNA Demo Programming session @ The Gathering 2012
Download the free developer tools, Visual Studio Express with XNA here:http://create.msdn.com/ (Yes, download the WIndows Phone SDK, it includes XNA for Windows, Xbox and Windows Phone) Download the Simple XNA Demo Engine and start playing around! Link to a shader … Continue reading
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4k procedural graphic: Marching Embryos
Just finished a 4k procedural graphic. The image is generated by an executable file with the size of 2.74 kb. The image is generated by raymarching simple distance fields, and perlin noise. Platform: WindowsAPI: OpenGL / GLSLCode: digitalerr0r of Dark … Continue reading
Posted in Demoscene, Graphics, OpenGL
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The Gathering 2010
I’m home from The Gathering 2010 after 3-4 long days of coding and holding presentations. I think the presentations went well, and I happy so many showed up and listened. I think I have answer most of the … Continue reading
The Gathering 2010 starts tomorrow
The Gathering 2010 is just around the corner and many have started their trip towards Hamar now. Be sure to attend to some of my/our presentations at The Gathering 2010 this year. I will be participating these sessions:– Microsoft Surface … Continue reading
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Shader programming seminar at The Gathering 2010
I will be holding a Shader programming seminar at The Gathering 2010. When: Friday 18:15 – 19:45Where: Creative Lounge( starts at main stage )Level: Advanced I will be talking about how you can write effects using shaders in … Continue reading
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Like Lego and the demoscene?
This is a pearl for those of you who played with Lego and the demoscene. ;P YouTube – 8-bit trip
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2 seconds of fame
TV Norge, a norwegian TV channel had a program about The Gathering. They had some clips from The Gathering 2005, where one of the short clips they showed was our demo "Time machine" on the big screen. I found it … Continue reading
PC-Demo: Amplexus Primordia
The Gathering is over, and I want to thank everybody who stepped by the Creativia Workshop area, and joining #tg-creativia @ EFnet! I belive we helped many ppl with OpenGL, DirectX, XNA, HLSL, GLSL, music, art and so on and … Continue reading
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