The DirectX 12 education channel on YouTube are frequently adding new videos to their learning collection. If you haven’t yet checked it out, and want to understand DirectX 12, you should take a look and explore this channel.
Anyhow, I decided to share this video as it’s an important topic for DirectX 12 development. In this video, Bennett walks you through the do’s and don’ts of D3D12 Resource Barrier usage. You’ll learn how to avoid common mistakes, and how to call the resource barrier APIs in a performance-optimal way.