Category Archives: Game programming

Moon Lander, a Free Windows 8 / Windows game

I attended a one evening Game Jam and decided to create a Lunar Lander style game! It’s just a simple game where you need to fly a lunar landing module over the moon, and land at a target coordinate. All … Continue reading

Posted in Game programming, Unity | Leave a comment

Words for young game developers and Northern Game Summit

Last week I attended the Northern Game Summit, an awesome event hosted in Kajaani Finland. The event gathered somewhere around 700 attendees who all got one thing in common – creating awesome games. I was lucky enough to be invited … Continue reading

Posted in Game programming | 1 Comment

Unity for Windows V–Connecting To The Cloud with Windows Azure Mobile Services

In the previous tutorial, we gave the game a simple user interface and created some logic to store the local high score. What if we could take this high score and store it in the cloud? So we could compete … Continue reading

Posted in Cloud, Game programming, Tutorial, Unity, Windows 8, Windows Azure, Windows Phone | 8 Comments

HTML5 Game Starter Kit for Windows 8

Want to create a game for Windows 8? And publish it to the new Windows Store? Many of the apps that are submitted to the Windows Store are failing certification because they didn’t know that a Privacy Policy was needed, … Continue reading

Posted in Game programming, Windows 8 | 15 Comments

HTML5 Game Development for Windows 8 #3: Finishing your first game

Welcome back to my HTML5 game programming series. In this part of the tutorial we are going to finish our first HTML5 game for Windows 8. Note: This tutorial was written on the plane to Las Vegas, will fix typos … Continue reading

Posted in Game programming, Tutorial, Windows 8 | 10 Comments

HTML5 Game Development for Windows 8 #2: Adding a player

Hi, and welcome back to the HTML5 game programming tutorial series. In this tutorial we will continue on the previous tutorial, so if you havent done so yet, now is the time! 🙂 Note: This was written on the plane … Continue reading

Posted in Game programming, Tutorial, Windows 8 | 5 Comments

HTML5 Game Development for Windows 8 #1: Getting started

Hi and welcome to the first part of the HTML5 Game Development for Windows 8 tutorial series. Note: This was written on the plane to Las Vegas in a tired condition. Will fix typos at a later stage. This tutorial … Continue reading

Posted in Game programming, Tutorial, Windows 8 | 12 Comments

Project “Dinomites”

Just decided to share some screenshots from my upcoming game “Dinomites” (yes, it’s a project name). I participated in the Game Development Competition @ The Gathering 2012 and got 2nd place.   2nd place at The Gathering – me with … Continue reading

Posted in Game programming, Windows Phone | 4 Comments

Follow the MyBeast development

Dark Codex Studios and Tumbleweed Interactive are Co-Operating on a game project named MyBeast.   The Developer Journal from the game have just been released, and will be updated frequently. The journal can be found here: http://forums.tigsource.com/index.php?topic=8240.0  

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iBeast, winner of NGA09

iBeast is an iPhone/iPod Touch game where the player creates a Beast and trains it in various stats. For example a memory game will train intelligence, and a balance game using accelerometer will train the beast’s dexterity. The player can … Continue reading

Posted in Game programming | 2 Comments