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- RT @babylonjs: We'd like to formally introduce the next version of the Babylon Platform - #BabylonJS5 🥳🥳🥳 Blog: aka.ms/5.0_Blog… 1 month ago
- RT @PlayReentry: Real-time data monitoring of the Lunar Module in the Apollo Mission Control #multiplayer module in Reentry. #gamedev #gdc… 3 months ago
- Very happy to see N9 creating content for @PlayReentry! In this video, he will prepare and ignite those powerful F1… twitter.com/i/web/status/1… 3 months ago
- PMDG 737 for Microsoft Flight Simulator - Preview Trailer youtu.be/6HGIMzon84E via @YouTube #msfs2020 #fs2020 4 months ago
- RT @PlayReentry: Powering up the Apollo Command Module before flight: youtube.com/watch?v=6ZtGEy… @N9Gaming2 #nasa #space #flightsimulator #gam… 4 months ago
- Created a little video showing how to maneuver the Apollo Command & Service Module using the Apollo Guidance Comput… twitter.com/i/web/status/1… 4 months ago
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Category Archives: Augmented Reality
How to develop augmented reality apps with Vuforia for Windows 10
I recently published an article on developing Augmented Reality apps using Vuforia on the Windows Developer blog and thought I’d share it with you. “Augmented Reality is a way to connect virtual objects with the real world, making it possible … Continue reading
Posted in Augmented Reality, Graphics, Unity, Vuforia, Windows 10
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