The power of the L-Systems

I have been waiting for an oppertunity to play around with my own L-System engine for many years now, and because of my latest results within the topic, I’m finally there! 🙂
All you can see in this picture is rendered with my new L-System engine( The water and the cave are not based on a L-System function ), including a leafless/dead tree, some mushrooms and some other flowers with leafs and the flower itself.
My next challange is to find a way to render some leaf’s on the big tree, add some grass and some more plants to make the small island nicer and more magical.
This entry was posted in Graphics. Bookmark the permalink.

3 Responses to The power of the L-Systems

  1. Thomas says:

    just add fertilizer, that will make the leaves grow! :p

  2. Steffen says:

    Looking great! One question though, how about texturing the tree/flowers/leaves, you can do that right?

  3. Petri says:

    Acctually, they are textured, just a little bit hard to see in this picture ;P
    haha, Sabotender 😛

Leave a Reply

Fill in your details below or click an icon to log in: Logo

You are commenting using your account. Log Out /  Change )

Facebook photo

You are commenting using your Facebook account. Log Out /  Change )

Connecting to %s

This site uses Akismet to reduce spam. Learn how your comment data is processed.