An update on Grill Simulator

This week have mostly been work, work and work, but I have managed to use a few hours on Grill Simulator.
The game have been trough a balancing process, and made harder. New items, clothes and food have been added and some more known bugs are now fixed.
I still got some missing data when saving the game but I know how to fix this, and hope that we will start the release process around April 12th. I’m really looking forward to this, just to get this project out of my hands, and start on new things!
Btw. I will finish my newest tutorial during this weekend!
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