Transmittance Part IV

Ok, more updates on my transmittance shader!
I updated the transmittance app where I fixed some more on my shader, fixed the sync issue between the two depthmaps, and added a specular light.
The result can be seen below:
Left: without any light, Right: With light( ambient, diffuse and specular from tutorial 1,2 and 3 )
Stay tuned for more updates soon!
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