Author Archives: digitalerr0r

Todays Silverlight 2 presentation

I had a silverlight breakfast-presentation named "Let me show you how easy it is to use Silverlight!" for Avanade today, where I coverd a lot of the basic topics in Silverlight, some Balder3D and Silverlight 3. The response and feedback was … Continue reading

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Game Camp Event: 13.05.2009

  There will be a new Game Camp event at NITH, Oslo 13.05.2009!   The event starts at 18:00 and lasts to about 21:30, but feel free to attend to whatever session you like!   Agenda:18:00 – 18:30  Mingling18:30 – … Continue reading

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iBeast, winner of NGA09

iBeast is an iPhone/iPod Touch game where the player creates a Beast and trains it in various stats. For example a memory game will train intelligence, and a balance game using accelerometer will train the beast’s dexterity. The player can … Continue reading

Posted in Game programming | 2 Comments

Dark Codex wins best game-concept at Norwegian Game Awards

iBeast, a game concept by Dark Codex won the Best Game Concept competition at Norwegian Game Awards 09! Good work guys!   iBeast is a game for iPod and iPhone.   Pictures and more information will be added tomorrow!

Posted in Game programming | 1 Comment

XNA Shader Programming – Tutorial 17, Point light and self-shadowing

XNA Shader ProgrammingTutorial 17, Point light + Self-Shadowing   Hi, and welcome to Tutorial 17 of the XNA Shader Programming tutorial! Today we are going to build on the Normal Mapping shader we made in tutorial 4. You don’t need … Continue reading

Posted in XNA Shader Tutorial | 4 Comments

Pseudodepth and lights in Balder

After a few hours in the world of Balder, I managed to fight the evil wizard of the Z-buffer and projection mapping for rendering sprites correctly. Or, at least I hope so! I used the distance vector from origo( using … Continue reading

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An update on Balder!

Einar have done a great job on software rendering in balder, and have posted an update-post on the work that have been done there: http://www.ingebrigtsen.info/post/2009/05/05/Software-rendering-in-Balder.aspx   A good read for those of you who want to take a look at Balder!   … Continue reading

Posted in Balder3D | 1 Comment

All tutorials now with videos

I have uploaded a video of each example programs on my tutorials!   These can be found on the bottom of each tutorial( if they are not working yet, they might still be processing )..   Anyway, it took a while … Continue reading

Posted in General | 1 Comment

Videos of the tutorial examples

I have recieved a few requests on a video for each tutorial, so one can see the result in action. So, based on this, I will use some time this evening to render a video for each tutorial and post … Continue reading

Posted in XNA | 4 Comments

Balder at alpha!

After a few coding-sessions last week on Balder, we are getting closer and closer to a release! We are currently at alpha, so get ready to see some real Balder action quite soon!   What is Balder? http://www.codeplex.com/Balder.   I’m having … Continue reading

Posted in Uncategorized | 6 Comments