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Author Archives: digitalerr0r
Todays Silverlight 2 presentation
I had a silverlight breakfast-presentation named "Let me show you how easy it is to use Silverlight!" for Avanade today, where I coverd a lot of the basic topics in Silverlight, some Balder3D and Silverlight 3. The response and feedback was … Continue reading
Posted in Silverlight
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Game Camp Event: 13.05.2009
There will be a new Game Camp event at NITH, Oslo 13.05.2009! The event starts at 18:00 and lasts to about 21:30, but feel free to attend to whatever session you like! Agenda:18:00 – 18:30 Mingling18:30 – … Continue reading
Posted in Game Camp
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iBeast, winner of NGA09
iBeast is an iPhone/iPod Touch game where the player creates a Beast and trains it in various stats. For example a memory game will train intelligence, and a balance game using accelerometer will train the beast’s dexterity. The player can … Continue reading
Posted in Game programming
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Dark Codex wins best game-concept at Norwegian Game Awards
iBeast, a game concept by Dark Codex won the Best Game Concept competition at Norwegian Game Awards 09! Good work guys! iBeast is a game for iPod and iPhone. Pictures and more information will be added tomorrow!
Posted in Game programming
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XNA Shader Programming – Tutorial 17, Point light and self-shadowing
XNA Shader ProgrammingTutorial 17, Point light + Self-Shadowing Hi, and welcome to Tutorial 17 of the XNA Shader Programming tutorial! Today we are going to build on the Normal Mapping shader we made in tutorial 4. You don’t need … Continue reading
Posted in XNA Shader Tutorial
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Pseudodepth and lights in Balder
After a few hours in the world of Balder, I managed to fight the evil wizard of the Z-buffer and projection mapping for rendering sprites correctly. Or, at least I hope so! I used the distance vector from origo( using … Continue reading
Posted in Balder3D
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An update on Balder!
Einar have done a great job on software rendering in balder, and have posted an update-post on the work that have been done there: http://www.ingebrigtsen.info/post/2009/05/05/Software-rendering-in-Balder.aspx A good read for those of you who want to take a look at Balder! … Continue reading
All tutorials now with videos
I have uploaded a video of each example programs on my tutorials! These can be found on the bottom of each tutorial( if they are not working yet, they might still be processing ).. Anyway, it took a while … Continue reading
Videos of the tutorial examples
I have recieved a few requests on a video for each tutorial, so one can see the result in action. So, based on this, I will use some time this evening to render a video for each tutorial and post … Continue reading
Posted in XNA
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Balder at alpha!
After a few coding-sessions last week on Balder, we are getting closer and closer to a release! We are currently at alpha, so get ready to see some real Balder action quite soon! What is Balder? http://www.codeplex.com/Balder. I’m having … Continue reading
Posted in Uncategorized
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