Donate?
Topics
Balder3D Binary Man Commodore 64 CUDA Demoscene DirectX DirectX11 DirectX12 Fractal Game Camp Game programming Gaming General Graphics Grill Simulator 360 Kinect Math Parallel Computing Shaders Silverlight Spill Technology Tutorial Uncategorized Unity Windows 8 Windows 10 Windows Phone XNA XNA Shader Tutorialpetriw
Tweets by petriwBlogroll
-
Join 208 other subscribers
Meta
Category Archives: Unity
Unity for Windows VII–Creating a more advanced game, Part 2
In this tutorial, we will continue on what we created in the previous tutorial. I. Making the camera follow the player The first thing we want to do is to make the camera follow the player. Find the Standard Assets … Continue reading
Posted in Tutorial, Unity
2 Comments
Unity for Windows VI–Creating a more advanced game, Part 1
Welcome back to the Unity for Windows tutorial series. In this tutorial, we will work with the knowledge we got from the previous tutorials to create a game that is a bit more advanced than earlier. We are still working … Continue reading
Posted in Tutorial, Unity, Windows 8, Windows Phone
7 Comments
Unity for Windows V–Connecting To The Cloud with Windows Azure Mobile Services
In the previous tutorial, we gave the game a simple user interface and created some logic to store the local high score. What if we could take this high score and store it in the cloud? So we could compete … Continue reading
Posted in Cloud, Game programming, Tutorial, Unity, Windows 8, Windows Azure, Windows Phone
8 Comments
Unity for Windows IV–Creating UI and saving the highscore
Hi and welcome back to the Unity for Windows tutorial series. In this part we will add a GUI to our game (or you can follow these steps to add it to your own game) and then display the current … Continue reading
Posted in Unity, Windows 8, Windows Phone
1 Comment
Unity for Windows: III–Publishing your unity game to Windows Phone Store
In Part II we covered how you can publish your game to Windows Store, so it runs on Windows 8 driven devices. Today we are going to export our game to Windows Phone 8, and publish it to the Windows … Continue reading
Posted in Tutorial, Unity, Windows Phone
10 Comments
Unity for Windows: II – Publishing Unity games to Windows Store
Windows 8 is a new OS with a Windows Store where you can distribute your apps to millions of users world wide, for both PC, laptops and tablets. You can sell your apps, use in-app purchases or/and use ads to … Continue reading
Posted in Tutorial, Unity, Windows 8
13 Comments
