Silvershine -> XNA

I now officially started porting the Silvershine and Grill Simulator project to XNA 3.0 🙂
 
If I get where I want, the plan is to deliver it as a game to the XBox 360 Live community. I’ll post frequent updaes on this blog as the development move forward.

Does anyone know about a class or library that I can use, or tip me in te right direction so I can get animated models ( .X? ) in my games?

This entry was posted in Game programming. Bookmark the permalink.

Leave a comment

This site uses Akismet to reduce spam. Learn how your comment data is processed.