Workshop on XNA/HLSL 11.06

Now that the summer is here, a lot of students are working on their own projects. A team working on a project for DreamBuildPlay 2009 asked me to hold a workshop for them, helping them getting started with HLSL and implementing a shader library into their own project.
In this workshop I will learn them the basics of HLSL and how to replace the Basic shader they are using now, with their own. Also, we will implement the lighting functionality they are using now, with their own shader, making the project continue where they are now, but with their own shaders instead of the built in shader!
So, if you are working on a project that needs some help with anything, I would be glad to help out by holding a workshop and learning you how to implement what you want( If I know how ;P ). Just send me a mail and I’ll see what I can do!
Ohwell, back to work 🙂
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2 Responses to Workshop on XNA/HLSL 11.06

  1. Simon - Darkside says:

    How about publishing the class notes you hae made so far and a generic Q&A from te sessions you held?, I think that would go a long way 😉

  2. Petri says:

    Hmm, that sounds like a good idea!I will start doing that from now on, as I have a few other workshop requests going on.Thanks 🙂

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