Mage Defender Remake
Today, we released the newest version of Mage Defender, created in XNA as apart of Thomas Beswicks and my "Creating a game from A-Z" presentation held at Game Camp, 03.09.2009.
Today, we released the newest version of Mage Defender, created in XNA as apart of Thomas Beswicks and my "Creating a game from A-Z" presentation held at Game Camp, 03.09.2009.
Note: The download-URL for these files will change( and be updated ) once I find another host.
Credits:
Programming: Petri Wilhelmsen
Idea: Petri Wilhelmsen, Thomas Beswick
Art: Thomas Beswick
Music: Egil Hasting aka. Higen
Special thanks to:
Tuuli Savolainen, Laura Marie Tan, Sindre Rian, Victor Bredholt, Ragnar Fatland
The game is much more advanced than ever, with full 3D-Cel shading, animations and particles. The game got many adcanced spells, AI, bosses and a short story mode.
Made Defender Remake for PC and XBox360.
So, as I promised, the game will be released with it’s full source code.
There are some small things that I need to change before I upload the game, but it will be up today or tomorrow.
A new post will be added with the link, and a codeplex page will be created for the project.
There are some small things that I need to change before I upload the game, but it will be up today or tomorrow.
A new post will be added with the link, and a codeplex page will be created for the project.
Download ( XNA 3.1 ):
Source( 63mb )
Binary Installer( 29mb )
Source( 63mb )
Binary Installer( 29mb )
Note: The URL for these files will change( and be updated ) once I find another host.
If you are missing a refernece( SkinnedModelPipline ) follow these steps in order to fix this issue:
2 – Add the SkinnedModelPipeline.dll file to the Referenced under Content in the Mage Defender project:


3 – Compile and run!
Thats it, please tell me if you still have any problems with this!
A history on Mage Defender
Mage Defender, Original
In 1999, I created a DOS game named Mage Defender. You were a mage, and had to shoot slimes to protect your castle.
If slimes managed to pass you, the castle lost lives, and if one hit you, you lost lives.
If slimes managed to pass you, the castle lost lives, and if one hit you, you lost lives.
Mage Defender Deluxe, Silverlight
So, in 2007 I wanted to learn Silverlight 1.1, and decided to make a remake of the game. The game got a little more advanced, with multiple spells and castle levels, but still only slimes to kill. You also get Ability Points during level up,so you can spec. your player.
So, in 2007 I wanted to learn Silverlight 1.1, and decided to make a remake of the game. The game got a little more advanced, with multiple spells and castle levels, but still only slimes to kill. You also get Ability Points during level up,so you can spec. your player.
I get the error "Cannot find content processor "SkinnedModelProcessor". .\\magedefender-28456\\MageDefender\\MageDefender\\Content\\Models\\ghost.X MageDefender360" when compiling it. I tried both this download and the one published in codeplex. Great presentation you did at the Game Camp! 🙂
Thank you! I will upload the missing file, I got some feedback that this file is missing and it wont come with the model. I will upload the file now and post a new blog about it so you can find it!
Hmm it appears like your blog ate my first comment (it was
super long) so I guess I’ll just sum it up what I had written and say, I’m thoroughly enjoying your blog. I too am an aspiring blog writer but I’m still new to everything. Do you have any recommendations for newbie blog writers? I’d really appreciate it.