Author Archives: digitalerr0r

nVidia 3D Vision

  I tried my nVidia 3D Vision device today, and I must say my first impressions was over all expectations.   I takes about 10 seconds before my eyes are adjusted to the depth but after that, the experience is … Continue reading

Posted in Technology | 2 Comments

The Gathering 2010

  I’m home from The Gathering 2010 after 3-4 long days of coding and holding presentations.   I think the presentations went well, and I happy so many showed up and listened. I think I have answer most of the … Continue reading

Posted in Demoscene | 1 Comment

Problems installing the DirectX SDK – Error S1010

I tried to install the February 2010 version of the DirectX SDK today but ran into troubles.   I downloaded the SDK from msdn using IE8, and got the installer started. After a few seconds of the installation progress, I … Continue reading

Posted in DirectX | 2 Comments

XNA Game Programming presentation at The Gathering 2010 source

    First of all, I’d like to thank everyone for showing up at Marius B. and my presentation on XNA Game Programming today. As promised, this is the sourcecode for the example application we made.. so, enjoy! 🙂   … Continue reading

Posted in XNA | 2 Comments

The Gathering 2010 starts tomorrow

The Gathering 2010 is just around the corner and many have started their trip towards Hamar now.   Be sure to attend to some of my/our presentations at The Gathering 2010 this year. I will be participating these sessions:– Microsoft Surface … Continue reading

Posted in Demoscene | 5 Comments

Synesthetics – Instant Zen

  Sitat YouTube – Synesthetics – Instant Zen 

Posted in Demoscene | 1 Comment

Shader programming seminar at The Gathering 2010

I will be holding a Shader programming seminar at The Gathering 2010.   When: Friday 18:15 – 19:45Where: Creative Lounge( starts at main stage )Level: Advanced   I will be talking about how you can write effects using shaders in … Continue reading

Posted in Demoscene | 6 Comments

Windows Phone 7 Development – Tutorial 3, Moving sprites

Windows Phone 7 DevelopmentTutorial 3 – Moving sprites Welcome back to the Windows Phone 7 Development tutorial! Today we are going to move the sprite we created in tutorial 2 by changing the spritePosition vector. I also resized the sprite to … Continue reading

Posted in Windows Phone | 1 Comment

Windows Phone 7 Development – Tutorial 2, Static sprites

Windows Phone 7 DevelopmentTutorial 2 – Static sprites Today we are going to write a little bit of code. It will be very simple but it will get you started on rendering your own sprites.   So, what is a sprite? … Continue reading

Posted in Windows Phone | 3 Comments

Windows Phone 7 Development – Tutorial 1, Getting started

Windows Phone 7 DevelopmentTutorial 1 – Getting started Ok, most of you who are reading this blog might know that the Windows Phone 7 is on the way. During The Mix 2010 in Las Vegas, Nevada, Microsoft annouced that the tools … Continue reading

Posted in Uncategorized | 1 Comment