Author Archives: digitalerr0r

Another approach for Tutorial 14, Transmittance

Matthew Vitelli provided me with another approach to the transmittance technique. What he is doing is to compute the transmission specially for each object. This would allow you to have specialized Du and C components for each object and also … Continue reading

Posted in XNA Shader Tutorial | 3 Comments

Comments enables

I decided to enable comments on my posts again, after deleting most of the spam comments. I’ll probably go though all my posts once a week to keep it this way, so… welcome back comments, if any 😛

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Fighting the spam

Ok, I will start fighting the SPAM on my blog now. Once I’m done, I’m enabeling the commenting functionality again, by request. 🙂

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PlayStation Move

I want to try these 🙂   http://blog.eu.playstation.com/2010/03/10/introducing-playstation-move/  

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Final Fantasy XIII

So I got my Collectors Edition of Final Fantasy XIII for XBox360. I pre-ordered the Collectors Edition to PS3, but when I went there to get it they said they got too few. But still, got the Xbox360version and it … Continue reading

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Beginning XNA Game Programming workshop

I will have another private XNA Workshop for a new/young norwegian game dev. team this evening. The agenda for tonight will start with a quick introduction to XNA and how you can use the XNA Framework, and tools, to push … Continue reading

Posted in XNA | 1 Comment

The Mix 2010, Las Vegas( baby )

    I’m going th The Mix 2010 in Las Vegas in about two weeks! The Mix is a Microsoft Conference for Web developers and Designers, and is all about the art and sience of creating user experiences. I think … Continue reading

Posted in General | 1 Comment

The Gathering 2010

The Gathering 2010 is around the corner and I get a lot of mail from you guys asking when there will be a possibility to get help with XNA and if I’m able to get them started before The Gathering. … Continue reading

Posted in Uncategorized | 1 Comment

Removed the ability to comment on my blog posts

Due to A LOT of spam in my comment fields, I’v decided to remove the ability to comment on my blog posts.   If you got any questions, feel free to send me an e-mail with your questions instead( most … Continue reading

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Behind the scenes at Funcom: “The Secret World”

  Funcom/DND is holding a presentation on 16th of March at Funcom, covering many cool topics of their coming game, "The Secret World"   Want to know more( Norwegian )? http://www.dataforeningen.no/index.php?id=4750449    

Posted in Spill | 1 Comment