Author Archives: digitalerr0r

The Gathering 2009

    Just wanted to share some pictures taken at The Gathering 2009 🙂 An ocean of computers.. over 5000 😉   From left to right: Steffen aka. kroz, Egil aka. higen, Petri aka. digitalerr0r( yeah me 😛 ),Thomas aka. … Continue reading

Posted in General | 1 Comment

XNA Shader Programming – Tutorial 12, Post process Noise

XNA Shader Programming Tutorial 12 – Post process, Noise/Distortion This tutorial builds on Tutorial 9, post process wiggling. If you haven’t read that yet, you should in order to fully understand what’s going on here.   The source-code and binaries can be … Continue reading

Posted in XNA Shader Tutorial | 8 Comments

XNA Shader Programming – Tutorial 11, Post process Grayscale

XNA Shader Programming Tutorial 11 – Post process, Grayscale This tutorial builds on Tutorial 9, post process wiggling. If you haven’t read that yet, you should in order to fully understand what’s going on here.   The source-code and binaries can be … Continue reading

Posted in XNA Shader Tutorial | 25 Comments

XNA Shader Programming – Tutorial 10, Post process Negative

XNA Shader Programming Tutorial 10 – Post process, negative This tutorial builds on Tutorial 9, post process wiggling. If you haven’t read that yet, you should in order to fully understand what’s going on here.   The source-code and binaries can be … Continue reading

Posted in XNA Shader Tutorial | 1 Comment

XNA Shader Programming – Tutorial 9, Post process wiggle

XNA Shader Programming Tutorial 9 – Post process wiggling   Welcome to the 9th tutorial in my Shader Programming series. Today we are going to look at a pretty simple but cool post process effect! It’s hard to see the result … Continue reading

Posted in XNA Shader Tutorial | 1 Comment

Common mistakes when using XNA

Just wanted to spend a few minutes on some regular questions I get.   1: SpriteBatch and SaveState First of all, the SaveState on the sprite batch. When you are using the Begin() method of the SpriteBatch class, it will … Continue reading

Posted in XNA | 1 Comment

Grill Simulator for PlayTest

Grill simulator 360 have now been handed in for PlayTest at the XNA-Creatos club( http://creators.xna.com ). Im happe I’m this far with the game and hopefully, there will be some testers! So, if you are a premium member of XNA … Continue reading

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Grill Simulator 360 Trailer 2

  I just created and uploaded a new Grill Simulator 360 trailer 🙂 Snakker om YouTube – Grill Simulator 360 Trailer 2 

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2 seconds of fame

TV Norge, a norwegian TV channel had a program about The Gathering. They had some clips from The Gathering 2005, where one of the short clips they showed was our demo "Time machine" on the big screen. I found it … Continue reading

Posted in Demoscene | 1 Comment

PC-Demo: Amplexus Primordia

The Gathering is over, and I want to thank everybody who stepped by the Creativia Workshop area, and joining #tg-creativia @ EFnet! I belive we helped many ppl with OpenGL, DirectX, XNA, HLSL, GLSL, music, art and so on and … Continue reading

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