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Author Archives: digitalerr0r
Grill Simulator presentation @ TG09
Grill Simulator is finally getting pretty much done! I had a presentation of Grill Simulator in front of 5000 ppl and I think I got a pretty good response so Im happy with it. The presentation was more of … Continue reading
Posted in Game programming
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Mentor channel on IRC
We have a mentor channel on Efnet, irc, where you can come and ask all kinds of questions and get answers from many skilled programmers, artists and musicians. You can find us here: #tg-creativia, EFnet where my nick is … Continue reading
Posted in Demoscene
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All tutorials updated
All tutorials are now updated with a more commented version of the shaders! This makes them a little easier to understand if you dont follow the tutorial text.
Posted in Game programming
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An update on Grill Simulator
This week have mostly been work, work and work, but I have managed to use a few hours on Grill Simulator. The game have been trough a balancing process, and made harder. New items, clothes and food have been added and … Continue reading
Posted in Game programming
23 Comments
PodCast with Scott Bilas
If you got a few minutes, I encourage you to listen to Einar Ingebrigsten talk about games with Scott Bilas from Loose Cannon Studios ( And, one of the developers behind Dungeon Siege ). Listen to it on Einar Ingebrigstens blog: … Continue reading
Posted in Game programming
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WebCast with Scott Hanselman
I’m currently listening to the WebCast Einar Ingebrigtsen arranged with Scott Hanselman last week and I find it really funny and interesting. You can read more about it on Einar Ingebritsens blog, and listen/download the audiofile as well as watching … Continue reading
Posted in Technology
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Mentor at The Gathering 2009
I’m going to be a mentor at The Gathering 2009, and will be available on the stand and on IRC during the event( 8-12. april ). So, if anyone want to come and say hi, please do so! If … Continue reading
Posted in General
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Lots of e-mail
I get a lot of e-mails with questions about writing new tutorials and a lot of positive and constructive feedback( trying to answer them all ;P )! I just want to thank you all for this, it means a lot … Continue reading
Posted in XNA
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XNA 3.1 announced
There is not much details about XNA 3.1, but at least it’s official that this release will include customized avatars, new audio APIs and video playback. I can’t wait untill I get my hands on this but I guess I just need to … Continue reading
Posted in XNA
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XNA Shader Programming – Tutorial 8, Gloss map
XNA Shader Programming Tutorial 8 – Gloss map Hi, and welcome to tutorial 8 of my XNA Shader Tutorial series. Today I’m going to give you better control on you specular highlights by implementing something called "Gloss map". So, what is … Continue reading
Posted in XNA Shader Tutorial
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