Donate?
Topics
Balder3D Binary Man Commodore 64 CUDA Demoscene DirectX DirectX11 DirectX12 Fractal Game Camp Game programming Gaming General Graphics Grill Simulator 360 Kinect Math Parallel Computing Shaders Silverlight Spill Technology Tutorial Uncategorized Unity Windows 8 Windows 10 Windows Phone XNA XNA Shader Tutorialpetriw
Tweets by petriwBlogroll
-
Join 205 other subscribers
Meta
Category Archives: XNA
Polish translation of XNA Shader Tutorial 1.
A polish version of my XNA Shader Tutorial 1 can be found on the following URL: http://xna.com.pl/ The author have, with permission from me, translated my tutorial into polish. So, if your polish, you should check out http://xna.com.pl/ for information … Continue reading
Posted in XNA
Leave a comment
Workshop on Ocean rendering today
I’m having a Workshop on "How to implement the ocean" for a few students who are creating a XNA game for Dream-Build-Play 2009. In this workshop I will talk about reflection, refraction, cube mapping and how to model/generate waves using … Continue reading
Posted in XNA
Leave a comment
Common mistakes when using XNA
Just wanted to spend a few minutes on some regular questions I get. 1: SpriteBatch and SaveState First of all, the SaveState on the sprite batch. When you are using the Begin() method of the SpriteBatch class, it will … Continue reading
Lots of e-mail
I get a lot of e-mails with questions about writing new tutorials and a lot of positive and constructive feedback( trying to answer them all ;P )! I just want to thank you all for this, it means a lot … Continue reading
Posted in XNA
Leave a comment
XNA 3.1 announced
There is not much details about XNA 3.1, but at least it’s official that this release will include customized avatars, new audio APIs and video playback. I can’t wait untill I get my hands on this but I guess I just need to … Continue reading
Posted in XNA
Leave a comment
