MSDN Live Oslo, Norway

Da er det snart tid for MSDN Live igjen, arrangert av Microsoft Norge. Dagens marked går så det suser, og MSDN Live gir deg en virkelig effektiv og enkel mulighet til å følge med på noen av de viktigste produktene Microsoft har å by på.

Årest program kommer til å bli knallstekt, med bl.a sesjoner om Windows 7, C# 4.0, WPF 4.0, ASP.NET 4, Silverlight 3 og Visual Studio 2010( ++ )! Så, om du er interessert i å bli oppdatert med dagens hotteste verktøy av noen virklig dyktige foredragsholdere, meld deg på MSND Live her www.microsoft.no/live.

Agendaen finner du her:
http://www.microsoft.com/norge/msdn_technet_live/agenda.aspx

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Balder on Dr Dobb’s!

An article about Balder( The 3D Engine Einar Ingebrigtsen and me have been working on) and paralell processing has been written on Dr. Dobb’s http://www.ddj.com/windows/219400636 by Gaston Hillar.
 
Einar have been working on optimizing Balder a lot during the summer and the outcome is very promising, rendering cool 3D models with a good framerate.
 
If you are in to silverlight or just wonder what have happened with Balder the last few months, you should take a look. An interesting read imo!
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Date for Game Camp confirmed: 03. September 2009

So, the date for Game Camp have been set: 03. September 2009!
 
This user group will take place in NITH, Oslo, and starts 18:00 ( 6. pm ).
The agenda ain’t really nailed yet, but we will at least have the following sessions:
 
"Creating a game from A-Z" by Petri Wilhelmsen and Thomas B.
"3d game engine design" by Einar Ingebrigtsen
"Hvordan få pengestøtte til spill" by Tumbleweed Interactive( a Norwegian Game Development Company )
 
More info to come during this week!
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Game Camp update

The Game Camp user group has been moved from 27.08 to 03.09 (one week later). The date might still change, but I will write a post once the date has been confirmed.
 
I’m also back from my "isolated" vacation (no internet: P), and will continue with this blog and tutorials once I have packed out and my daily routines have gone back to normal. 🙂
 
I have received a lot of e-mail during the summer, and it will take a lot of time for me to go through it all. If you are waiting for an answer, please resend the mail in case I missed it or if it went into the spam filter.

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Microsoft XNA/DirectX MVP

 I got the Microsoft XNA/DirectX MVP Award, so from now on and at leaste one year ahead, I will be an MVP!

 
So, thanks to all of you for reading my blog and participating on Game Camp User Groups/Events, and a special thanks goes to Einar Ingebrigtsen and to Rune Grothaug for helping me on the journey.
 
I will do my best to be a good MVP for all of you.. 🙂
 
 
Now.. back to my vacation.
Posted in XNA | 6 Comments

Translation of my XNA Tutorials

xnameetingpoint.web.officelive.com have asked for my permissions to host a copy of my shader tutorials, and translate them into multiple languages:
 
This is just the first tutorial, but my other tutorials will also be added when they are ready, so if you want to read my tutorials in other languages, check out this site in case they are translated.
 
Thanks to everybody who have hosted a copy of my XNA tutorials( with my permission ) and/or a translated them. This means the tutorials can reach out to many other XNA users, letting even more people know about XNA and use it as a tool for making their own games. Keep it up guys!
 
 
As I have said before, I got two tutorials comming. Due to the lack of time these have not yet been posted, but will be after the summer. This is because I have used a lot of time on work as I was going to have a long summer. So, please stay tuned for some great tutorials afte the summer, starting with a kicking Game Camp User Group at NITH, August 25th!
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Game Camp User Group: 03.09.2009 ( Might change )

The next Game Camp User Group will take place on the following date: 03.09.2009! ( Might change )
 
Get ready for some nice presentations( a flyer will be made soon ) and a cool program.
This event will be included in NITH’s "onboarding" program, but will also be open for all, free of charge!
 
As I’m in Finland now, taking some time away from my normal life, this blog will have a limited amount of updates.
 
I will post a new blog on both this page and on gamecamp.no when the agenda have been set. 😉
Posted in XNA | 1 Comment

Dare to be Digital

I was talking with Bjørnar from NITH, and he sent me a link to their project blog for Dare to be Digital.
I found their project really interesting. It looks cool and their progress over the past weeks have been amazing. It does not feel like it’s a very long time ago since I had a workshop for them about Cel/Toon-shading!
 
Great work guys, I’ll follow the blog and feel free to send me updates as they come!
 
If you know how to read norwegian, or just want to see some cool pictures, feel free to check out their blog:
Posted in Uncategorized | 1 Comment

XNA Workshop

Phew, after a long road of fixing and debugging, my computer is finally working again!!( so far at least … )
 
The week have mostly been about work, but I had a pretty long workshop on sunday for a norwegian/swedish/finish game programming team, whom wanted to implement shaders into their engine and some more advanced shaders like normal mapping, parallax shading( I will upload the example and write a tutorial about this soon ) and shadows. The session was a great success and we managed to get it all in after 5 hour(ish) of coding 🙂
I will add a QA on this once I get some spare time.
 
Seems like these workshops get more and more popular as I get many requests( didnt know that many was working on something there in oslo these days, great news!! ), so feel free to send me a mail and I’ll see what we can do! 🙂
 
Today I held a presentations/hands-on lab with a co-worker on WPF, Expression Blend and Microsoft Surface( yeah we got one 😉 for the summer studends at Accenture Oslo)! I think it went pretty well, some demo effects happened( bluescreen, my computer froze ++ ) but that is quite common when having demos right?? 😉
 
Our gamecamp game is progressing as well and we are getting quite done the graphics part. I will post some screenshots asap.
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My Computer is about to break down..

My computer is getting bluescreens all the time. I think it might be my HD or my RAM, and have ordered a new HD just to try it and see if it works, as that is a pretty cheap solution. The problem have been going on for about two weeks now and I cant do anything without getting corrupt data and so on..
 
Anyhow, my HD will arrive next week, and hopefully it will work so I can continue with XNA programming and preparing the game for our next Game Camp User Group meeting, and push out some more tutorials( 95% done but needs some tweaking once my computer is working again ).
 
Also, as usual, the work is pretty buys now before the summer, so my days are pretty much work, eat, answer mails regarding my tutorials, chill and sleep. I have a very cool assignment at work now, regarding FAST Enterprise Search, which eats away my time anyway so it was good timing that my computer broke down. 😛
 
I also ordered tickets for me an my girlfriend to Portugal for a Kitesurf camp they have down there.
In other words, my summer vacation is planned and my blog will be without much updates in the following periods:
30.06.2009 – 17.07.2009: Finland
26.07.2009 – 05.08.2009: Kitecamp Portugal
 
                                                                                   Esposende – Portugal
 
Hopefully I will get my tutorial out soon, at least one of those I’m working on atm. so you guys get something to do during the summer!
 
Also, my Artificial Intelligence tutorial have been started and I’m working on Tutorial 1, which will be a short introduction to AI and AI in XNA/Games.
Posted in General | 3 Comments